JURASSIC PARK (1993): Part 3- Architecture and Materials

JURASSIC PARK PART 3

Production designed by Rick Carter, the final part that ‘sells’ Jurassic Park as a working, functioning resort is the construction of the infrastructure. An abundance of raw concrete is employed, which works on levels both inside and outside of the film’s narrative. The rough and raw material suggests a kind of primal, carved sort of look, but the fact that it’s merely concrete rather than stone or granite works perfectly with the artificial façade found on the tourist side everywhere else.

Continue reading

Leave a comment

Filed under Film Sets

JURASSIC PARK (1993): Part 2- Internal Information, Advertising and ID Systems

ADM JURASSIC PARK PART 2

Aside from the exterior Corporate Identity (see Part 1) of Jurassic Park, production designed by Rick Carter, there was a distinct and different internal bit of design behind the flash exterior of the park. Of particular note – but often over looked because of the much-mocked UNIX system used at the denouement – is the park control system.

Continue reading

Leave a comment

Filed under Film Sets

JURASSIC PARK (1993): Part 1- Corporate Branding, Identity and Signage

ADM JURASSIC PARK TITLE

The true brilliance of Jurassic Park’s look is neither the CGI dinosaurs nor the animatronic ones – it’s the cohesive whole of the theme park island that frames them and makes them more believable. Production Designer, Rick Carter’s look for Jurassic Park – both the theme park and the film – eschews Michael Crichton’s “Voyage to the Land Before Time that Time Lost” tinplate aesthetic for a cutting edge clean that is wonderfully 90’s, lurid and tacky. At the time it was incredibly fresh and while it’s easy to date it now, it doesn’t look particularly dated.

Continue reading

1 Comment

Filed under Film Sets

HUMP DAY QUOTE DAY: William Cameron Menzies on the Role of the Production Designer


William Cameron Menzies- Production Designer

.

“He must have knowledge of architecture of all periods and nationalities. He must be able to visualize and make interesting a tenement or a prison. He must be a cartoonist, a Continue reading

2 Comments

Filed under Hump Day Quote Day, Quotations

LINKS & STUFF: Gatsby, Star Trek & Liberace

It’s time to start up our Links & Stuff posts again. I sincerely thank you for your patience; it’s been far too long. If you want to stay in the loop before these posts roll around, follow Art DepartMENTAL on Twitter (@artdepartmental) and on Facebook where I post all the latest and greatest film, art, architecture and production design news and views.

Blood and Champagne

Blood & Champagne is one of my favourite new websites for admiring high-end modern and post-modern interiors | Source: BloodandChampagne.com

This week’s links…

Continue reading

1 Comment

Filed under Links & Stuff

HUMP DAY QUOTE DAY: Alex McDowell on Technology

.

Alex McDowell at 5D Berlinale Presentation

.

“We’re in 100 percent digital film space now. I think the industry has to accept that this is like the transition to talkies — it’s massive and it’s game-changing and it’s happening.  Continue reading

3 Comments

Filed under Art Direction, Hump Day Quote Day, Production Design

PRODUCTION DESIGN PORN: Wes Anderson

.

Wes Anderson is one of the most influential filmmakers of his generation. With storybook-like imagery, and highly stylized production design and cinematography he is the definition of an auteur and certainly one of my favourite filmmakers working today. His stories are as fun and interesting as his visual flair so it isn’t hard to see why he is nominated for an Academy Award this year alongside his Moonrise Kingdom co-writer, Roman Coppola for Best Original Screenplay.

Continue reading

6 Comments

Filed under Production Design Porn

The Master: Below the Line Interview

.

The Master- Paul Thomas Anderson

THE INTERVIEW

black line

Check out this below the line interview for Paul Thomas Anderson‘s The Master with Production Designers, Jack Fisk & David Crank; Costume Designer, Mark Bridges and Editor, Leslie Jones.

Source: The Hot Button DP30 Series

Continue reading

Leave a comment

Filed under Costume Design, Design Love, Film Industry, Production Design

HUMP DAY QUOTE DAY: Tim Burton & Horror

.Tim Burton, in the early 80's, spent a lot of time developing Trick or Treat, a still-unproduced film about a little boy who spends Halloween with monsters trying to look human for the holiday.

Tim Burton, in the early 80’s, spent a lot of time developing Trick or Treat, a still-unproduced film about a little boy who spends Halloween with monsters trying to look human for the holiday.

.

“I never really got nightmares from movies. In fact, Continue reading

Leave a comment

Filed under Hump Day Quote Day, Quotations

My Life in the Art Department in Los Angeles

.

As a new contributor to Art DepartMENTAL, I will be covering the Art department scene in Los Angeles in greater detail as the months go on. Rose and I thought it would be a good idea to start off with a little bit about myself and my work in the art department through a Q&A. So without further delay, Rose asked and I answered…

Continue reading

4 Comments

Filed under Advice, Art Department, Behind the Scenes, Film Industry, Question & Answer