Tag Archives: Paramount Pictures

My Life in the Art Department in Los Angeles

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As a new contributor to Art DepartMENTAL, I will be covering the Art department scene in Los Angeles in greater detail as the months go on. Rose and I thought it would be a good idea to start off with a little bit about myself and my work in the art department through a Q&A. So without further delay, Rose asked and I answered…

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Which production centre do you work in? Describe what the scene there is like.

I work in Los Angeles. Currently working on a television program for TNT / Warner Brothers at the Paramount Pictures lot in Hollywood. It’s a union show and lasts almost all year, which is a blessing in this town and in these times.

The Los Angeles production scene is complex, and still saturated with people from all over the world who want to work in show business. Every day, there are union shows, non-union shows, student film projects, commercials, videos, web series, art films/projects being shot in our streets, businesses and homes. Everyone in entertainment seems to possess many tiers of activity – a personal project, a project with or for a friend/business contact, a day job, a “filler” job or temporary job and probably another incarnation or creative endeavor on top of all of this activity. The competition for work is extremely high in LA, because there are a ton of talented (and not-talented) people here and not enough well-financed projects to sufficiently hire all of these people. A lot of people matriculate to other cities to find film work, or they simply put together their own project and find financing (or use up all of their savings/trust funds).

We all comply with the hard work that production life demands: long hours, time away from family, friends and lovers, erratic work schedules, variance in pay rates, camp-like daily life in diet and work spaces, etc. There is a definite sense of “us”, the crew who lead the crew life, and “the rest”, the civilians who have jobs that have no ties to the entertainment world. The irregular timing of this lifestyle also ensures that LA is always bustling – there’s no real “dead time” anywhere. Some people are on 14 hour work days, while cohorts have the next 3 days off and can be found at the gym, at coffee shops, shopping or whatever.

What brought you to the art department?

I’m part of a generation of art department professionals that came into the craft via film work, not theater production. Many of my teachers, mentors, superiors and co-workers began in theater production, because that’s where set building is expected and began. They learned set design by turning an empty black-painted stage into a set, using flats, furniture, props, lighting, etc. Low budget and student film-making rarely have the budgets to finance set builds, but some do, and every film project needs an art department, so there are people who get into the art department and flourish.

I got into USC film school thinking I would pursue cinematography or visual effects. But I quickly realized that I had little experience with still photography, and I wasn’t a total fixer/tinker-er of machines and such – I was a painter, an illustrator and general art room nerd as a kid. When I realized that art department required a fine artist’s temperament, and should be a person who loved to decorate and create, I found my calling. I took every art department crew position I could manage while still in college and during the summer vacations. I was pretty sure that I wanted to do art department work forever. But then I also took classes at USC that let me meet agents, managers, producers and other above-the-line people, and they intrigued me too.

How did you get in?

After graduation, I took some advice from some successful USC alumni and got a job with a talent agency. This is one of the strongest recommendations I got, and one I’d pass along to anybody interested in entertainment at all – try to get a job in the mailroom of a respectable agency or management company, and move your way up to an assistant level at least. Even though it’s a completely different world, very corporate and “suit”, a good long phase in an agency as an intern, a mailroom employee and definitely as an assistant will give you the bearings and skills you need to survive the fast-paced, high pressure work environment that is Hollywood. Agency life humbles you and also stirs the embers of your ambition, if you’re doing it correctly. Also, you are forced to learn every working and important person/name out there, giving you a general but informed sense of how business is moving and where it may go.

I wasn’t that interested in the business representation of actors or directors, but I was/am interested in directors of photography, production designers, editors – crew department heads whom I felt akin to. I wanted to know how they got work. I wanted to know WHO was working, why, how they were like, what kind of money they made, what kind of projects they got attached to, all of it. I was still curious about the “suit side” of Hollywood and wanted to see how I could get along in it and with it, and still be close to production people aka “below the line talent.” At least, I could get a few important phone numbers for the next job – agents and managers have all the contacts in the business, and a good relationship with your agent or agents could segue into a good relationship with a client, which could mean your next big job.

The latter is exactly what happened to me – I became friendly with a production designer client, and when the time was right, my boss/agent let me move on and get a job in the art department with this designer client. I worked my ass off for that agent and for that client. They rewarded me for it and helped me with the Next Big Step. I went from the trenches of the agency bullpen, and straight into the production office and set life (in a different city too! I moved out of LA in a whirlwind for this new job). After that first job, I got into the IATSE 871 union in Los Angeles and began my television career as an Art Coordinator. I kept freelancing in union and non-union shows and projects. Last year, I got into the Art Directors Guild, a goal of mine I’ve had since school!

Has it been difficult?

Difficult doesn’t begin to describe this type of life and work life. You can reference the old stories about artists and entrepreneurs trying to eek out a living, trying to hold onto self-worth while no work arrives, trying to face parents and friends when no paychecks are coming in, when the dreams become muddled and are sometimes lost. Motivation to continue can be punctured by too many disappointing moments and news.

Honestly, the poor state of the economy allows “civilians” to feel the sporadic, desperate, unstable life that many artists and filmmakers experience. But if you keep trying, keep applying, keep making, the work usually arrives.

I’ve talked about this life choice with many people – film life is a marathon. You just have to keep running. You’re the one who decides to stay in or to tap out. You have to do something extraordinary to get thrown out – we all know how many crazy, insane and offensive people work in entertainment and get away with it! So if you have the stamina to keep going AND the talent to back it up – you will most likely succeed.

What kept you going?

It’s pretty simple – I love movies. I love motion pictures. I love being part of something that can tell a great story. We get to be kids and somewhat savants – we have to use our imagination and learn complex skills to execute good filmmaking and “tricks.” Succeeding through imagination and hard work is rewarding, socially and creatively speaking.

What are the differences between union and non-union worlds in LA?

Union and Non-union are different planets that use the same language. Union work, despite its shortcomings and small injustices and often lackluster product, is the way to go. Going Union means benefits, usually decent pay, and having some protection from producers/companies that can overwork and underpay crew members. Union jobs guarantee that the office kitchen is always stocked and you get paid on Thursdays. There are a lot of older people working on Union jobs, which is beneficial since you are working for and with experienced filmmakers. However, there is a lot of bickering, complaints, lack of care and disillusionment among seasoned crew members – studios and companies tend to take advantage of people, wearing down the morale and passion in many. The competition is also more traumatic because you can go from making upwards of $1200 a week with benefits when working, to nothing, if you miss the opportunity to hop onto another project. The up-and-down lifestyle can wear a person down, especially someone who has a mortgage, children, debt and other expensive, permanent hard costs.

Non-union filmmaking is the wild west. A good non-union crew understands the fundamentals of film-making, and by that I mean they know the BASICS: call sheets, meal times, sufficient and identifiable crew positions, set protocol, and hopefully the knowledge that a project needs a decent budget. You learn a lot on a non-union job and quickly recognize the innovative hardworkers. You learn how to do things the wrong way, and then the means to create a solution out of the problems. You do more than what’s expected and you can pleasantly or unpleasantly surprise yourself. Getting the job done under strenuous conditions makes you the hour’s hero and everyone gets his/her turn to shine. The creative energy tends to be high and complex because you have people who just want to create things with the little they have. That ambitious, dreamers’ energy is fantastic to participate in.

The union world is cushy and sometimes corporate. The non-union world will beat you up and give you that tough skin you’re supposed to have.

What have you learned?

Everyone serves the story. If one dares to serve the ego – the personal or collective ego – then the entire work experience can be marred and ruined. If you fail to tell the story because you are distracted by power, budget or entitlement to comforts, then you fail as a filmmaker.

Also, if the crew life is too hard for you, take a break. Or be honest and stop pursuing this line of work. There are a lot of people out there who want a chance to try to succeed in entertainment production and they shouldn’t be held back by disgruntled, ungrateful workers.

What is the best part of your job?

Every moment is about how to make something. Art department is focused on “making it real”, making tacit environments and objects that help tell a story – directors have space to navigate, cinematographers have something to film and actors have area to perform. As part of the Art department, you create the make-believe world that other people can only imagine.

Why do you love the art department?

I grew up on movies and television shows. I was always in love with the “worlds” that motion pictures could create – fantastic other-worlds, or simply a different view into someone else’s life, someone who could be living in a nearby apartment that is completely visually different from my house. Art department is in charge of manifesting these ideas. We build huge playgrounds so everyone on set and everyone who watches can believe they are somewhere else. We get the first real pass at suspending disbelief. That’s pretty magical.

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Now my turn to ask a question: Why do you love your job?

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Monica Sotto | @msottovoce

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Filed under Advice, ART DEPARTMENT, Behind the SCENES, Film INDUSTRY, Question & ANSWER

The 83rd Academy Award Nominations Are…

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The Academy Award nominations were announced live this morning at 8:37am ET. I was going to post this earlier but to say I was a bit shocked by some of the nominations would be an understatement. The art direction nominations are a joke. They are listed below in red (from my brain splatter). The Best Picture Top 10 are pretty much what you would expect but there are definitely a few surprises below and many unacceptable snubs. Stay tuned for further posting of my rants and raves. Without further delay read the nominations below and tell me what you think:
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Best motion picture of the year

  • Black Swan (Fox Searchlight) A Protozoa and Phoenix Pictures Production
    Mike Medavoy, Brian Oliver and Scott Franklin, Producers
  • The Fighter (Paramount) A Relativity Media Production
    David Hoberman, Todd Lieberman and Mark Wahlberg, Producers
  • Inception (Warner Bros.) A Warner Bros. UK Services Production
    Emma Thomas and Christopher Nolan, Producers)
  • The Kids Are All Right (Focus Features) An Antidote Films, Mandalay Vision and Gilbert Films Production
    Gary Gilbert, Jeffrey Levy-Hinte and Celine Rattray, Producers
  • The King’s Speech (The Weinstein Company) A See-Saw Films and Bedlam Production
    Iain Canning, Emile Sherman and Gareth Unwin, Producers
  • 127 Hours (Fox Searchlight) An Hours Production
    Christian Colson, Danny Boyle and John Smithson, Producers
  • The Social Network (Sony Pictures Releasing) A Columbia Pictures Production
    Scott Rudin, Dana Brunetti, Michael De Luca and Ceán Chaffin, Producers
  • Toy Story 3 (Walt Disney) A Pixar Production
    Darla K. Anderson, Producer
  • True Grit (Paramount) A Paramount Pictures Production
    Scott Rudin, Ethan Coen and Joel Coen, Producers
  • Winter’s Bone (Roadside Attractions) A Winter’s Bone Production
    Anne Rosellini and Alix Madigan-Yorkin, Producers

Performance by an actor in a leading role

  • Javier Bardem in “Biutiful” (Roadside Attractions)
  • Jeff Bridges in “True Grit” (Paramount)
  • Jesse Eisenberg in “The Social Network” (Sony Pictures Releasing)
  • Colin Firth in “The King’s Speech” (The Weinstein Company)
  • James Franco in “127 Hours” (Fox Searchlight)

Performance by an actor in a supporting role

  • Christian Bale in “The Fighter” (Paramount)
  • John Hawkes in “Winter’s Bone” (Roadside Attractions)
  • Jeremy Renner in “The Town” (Warner Bros.)
  • Mark Ruffalo in “The Kids Are All Right” (Focus Features)
  • Geoffrey Rush in “The King’s Speech” (The Weinstein Company)

Performance by an actress in a leading role

  • Annette Bening in “The Kids Are All Right” (Focus Features)
  • Nicole Kidman in “Rabbit Hole” (Lionsgate)
  • Jennifer Lawrence in “Winter’s Bone” (Roadside Attractions)
  • Natalie Portman in “Black Swan” (Fox Searchlight)
  • Michelle Williams in “Blue Valentine” (The Weinstein Company)

Performance by an actress in a supporting role

  • Amy Adams in “The Fighter” (Paramount)
  • Helena Bonham Carter in “The King’s Speech” (The Weinstein Company)
  • Melissa Leo in “The Fighter” (Paramount)
  • Hailee Steinfeld in “True Grit” (Paramount)
  • Jacki Weaver in “Animal Kingdom” (Sony Pictures Classics)

Best animated feature film of the year

  • How to Train Your Dragon (Paramount) Chris Sanders and Dean DeBlois
  • The Illusionist (Sony Pictures Classics) Sylvain Chomet
  • Toy Story 3 (Walt Disney) Lee Unkrich

Art Direction

  • Alice in Wonderland (Walt Disney), Robert Stromberg (Production Design), Karen O’Hara (Set Decoration)
  • Harry Potter and the Deathly Hallows Part 1 (Warner Bros.), Stuart Craig (Production Design), Stephenie McMillan (Set Decoration)
  • Inception (Warner Bros.), Guy Hendrix Dyas (Production Design), Larry Dias and Doug Mowat (Set Decoration)
  • The King’s Speech (Paramount), Eve Stewart (Production Design), Judy Farr (Set Decoration)
  • True Grit (Paramount), Jess Gonchor (Production Design), Nancy Haigh (Set Decoration)

Achievement in Cinematography

  • Black Swan (Fox Searchlight) Matthew Libatique
  • Inception (Warner Bros.) Wally Pfister
  • The King’s Speech (The Weinstein Company) Danny Cohen
  • The Social Network (Sony Pictures Releasing) Jeff Cronenweth
  • True Grit (Paramount) Roger Deakins

Achievement in costume design

  • Alice in Wonderland (Walt Disney) Colleen Atwood
  • I Am Love (Magnolia Pictures) Antonella Cannarozzi
  • The King’s Speech (The Weinstein Company) Jenny Beavan
  • The Tempest (Miramax) Sandy Powell
  • True Grit (Paramount) Mary Zophres

Achievement in directing

  • Black Swan (Fox Searchlight), Darren Aronofsky
  • The Fighter (Paramount), David O. Russell
  • The King’s Speech (The Weinstein Company), Tom Hooper
  • The Social Network (Sony Pictures Releasing), David Fincher
  • True Grit (Paramount), Joel Coen and Ethan Coen

Best Documentary Feature

  • Exit through the Gift Shop (Producers Distribution Agency) Banksy and Jaimie D’Cruz A Paranoid Pictures Production
  • Gasland Josh Fox and Trish Adlesic A Gasland Production
  • Inside Job (Sony Pictures Classics) Charles Ferguson and Audrey Marrs A Representational Pictures Production
  • Restrepo (National Geographic Entertainment) Tim Hetherington and Sebastian Junger An Outpost Films Production
  • Waste Land Lucy Walker and Angus Aynsley (Arthouse Films) An Almega Projects Production

Best documentary short subject

  • Killing in the Name Nominees to be determined A Moxie Firecracker Films Production
  • Poster Girl Nominees to be determined A Portrayal Films Production
  • Strangers No More Karen Goodman and Kirk Simon A Simon & Goodman Picture Company Production
  • Sun Come Up Jennifer Redfearn and Tim Metzger A Sun Come Up Production
  • The Warriors of Qiugang Ruby Yang and Thomas Lennon A Thomas Lennon Films Production

Achievement in film editing

  • Black Swan (Fox Searchlight) Andrew Weisblum
  • The Fighter ( Paramount) Pamela Martin
  • The King’s Speech (The Weinstein Company) Tariq Anwar
  • 127 Hours (Fox Searchlight) Jon Harris
  • The Social Network (Sony Pictures Releasing) Angus Wall and Kirk Baxter

Best foreign language film of the year

  • Biutiful Mexico
  • Dogtooth Greece
  • In a Better World Denmark
  • Incendies Canada
  • Outside the Law (Hors-la-loi) Algeria

Achievement in makeup

  • Barney’s Version (Sony Pictures Classics) Adrien Morot
  • The Way Back (Newmarket Films in association with Wrekin Hill Entertainment and Image Entertainment) Edouard F. Henriques, Gregory Funk and Yolanda Toussieng
  • The Wolfman (Universal) Rick Baker and Dave Elsey

Achievement in music written for motion pictures (Original score)

  • How to Train Your Dragon (Paramount) John Powell
  • Inception (Warner Bros.) Hans Zimmer
  • The King’s Speech (The Weinstein Company) Alexandre Desplat
  • 127 Hours (Fox Searchlight) A.R. Rahman
  • The Social Network (Sony Pictures Releasing) Trent Reznor and Atticus Ross

Achievement in music written for motion pictures (Original song)

  • Coming Home from Country Strong (Sony Pictures Releasing (Screen Gems)) Music and Lyric by Tom Douglas, Troy Verges and Hillary Lindsey
  • I See the Light from Tangled (Walt Disney) Music by Alan Menken Lyric by Glenn Slater
  • If I Rise from 127 Hours (Fox Searchlight) Music by A.R. Rahman Lyric by Dido and Rollo Armstrong
  • We Belong Together from Toy Story 3 (Walt Disney) Music and Lyric by Randy Newman

Best animated short film

  • Day & Night (Walt Disney) A Pixar Animation Studios Production Teddy Newton
  • The Gruffalo (A Magic Light Pictures Production) Jakob Schuh and Max Lang
  • Let’s Pollute (A Geefwee Boedoe Production) Geefwee Boedoe
  • The Lost Thing (Nick Batzias for Madman Entertainment) A Passion Pictures Australia Production Shaun Tan and Andrew Ruhemann
  • Madagascar, carnet de voyage (Madagascar, a Journey Diary) A Sacrebleu Production Bastien Dubois

Best live action short film

  • The Confession (National Film and Television School) A National Film and Television School Production Tanel Toom
  • The Crush (Network Ireland Television) A Purdy Pictures Production Michael Creagh
  • God of Love ( A Luke Matheny Production) Luke Matheny
  • Na Wewe (Premium Films) A CUT! Production Ivan Goldschmidt
  • Wish 143 ( A Swing and Shift Films/Union Pictures Production) Ian Barnes and Samantha Waite

Achievement in sound editing

  • Inception (Warner Bros.) Richard King
  • Toy Story 3 (Walt Disney) Tom Myers and Michael Silvers
  • Tron: Legacy (Walt Disney) Gwendolyn Yates Whittle and Addison Teague
  • True Grit (Paramount) Skip Lievsay and Craig Berkey
  • Unstoppable (20th Century Fox) Mark P. Stoeckinger

Achievement in sound mixing

  • Inception (Warner Bros.) Lora Hirschberg, Gary A. Rizzo and Ed Novick
  • The King’s Speech (The Weinstein Company) Paul Hamblin, Martin Jensen and John Midgley
  • Salt (Sony Pictures Releasing) Jeffrey J. Haboush, Greg P. Russell, Scott Millan and William Sarokin
  • The Social Network (Sony Pictures Releasing) Ren Klyce, David Parker, Michael Semanick and Mark Weingarten
  • True Grit (Paramount) Skip Lievsay, Craig Berkey, Greg Orloff and Peter F. Kurland

Achievement in visual effects

  • Alice in Wonderland (Walt Disney) Ken Ralston, David Schaub, Carey Villegas and Sean Phillips
  • Harry Potter and the Deathly Hallows Part 1 (Warner Bros.) Tim Burke, John Richardson, Christian Manz and Nicolas Aithadi
  • Hereafter (Warner Bros.) Michael Owens, Bryan Grill, Stephan Trojanski and Joe Farrell
  • Inception (Warner Bros.) Paul Franklin, Chris Corbould, Andrew Lockley and Peter Bebb
  • Iron Man 2 (Paramount and Marvel Entertainment, Distributed by Paramount) Janek Sirrs, Ben Snow, Ged Wright and Daniel Sudick

Adapted screenplay

  • 127 Hours (Fox Searchlight), Screenplay by Danny Boyle & Simon Beaufoy
  • The Social Network (Sony Pictures Releasing), Screenplay by Aaron Sorkin
  • Toy Story 3 (Walt Disney), Screenplay by Michael Arndt. Story by John Lasseter, Andrew Stanton and Lee Unkrich
  • True Grit (Paramount), Written for the screen by Joel Coen & Ethan Coen
  • Winter’s Bone (Roadside Attractions), Adapted for the screen by Debra Granik & Anne Rosellini

Original screenplay

  • Another Year (Sony Pictures Classics), Written by Mike Leigh
  • The Fighter (Paramount), Screenplay by Scott Silver and Paul Tamasy & Eric Johnson. Story by Keith Dorrington & Paul Tamasy & Eric Johnson
  • Inception (Warner Bros.), Written by Christopher Nolan
  • The Kids Are All Right (Focus Features), Written by Lisa Cholodenko & Stuart Blumberg
  • The King’s Speech (The Weinstein Company), Screenplay by David Seidler

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What are your thoughts? Who do you think was snubbed? Which films and categories are you excited about?

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Rose XO.

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2 Comments

Filed under Awards, Film HAPPINESS, Film INDUSTRY, Production DESIGN